Round of Defense
- Defensive unit costs reduced by 5%
- Eternal Plains planet type has been added
- Terra Form research requirement changed from
-40% → -35%
- Laser Fighters added (0/6 def), classified as a bio unit
- High Guard Lancers updated from 5/6 to 6/6
- Hover Tanks updated from 13/11 to 12/12
- Hazy Skies probe damage bonus adjusted from
+20% → +15%
Power Storage
- Power storage bonus changed from
x0.5 → x0.2 per level
- Cost to complete changed from
150 → 100 points
- Cost per level changed from
30 → 20 points
Stratagems are one-time use per round bonuses available on the Rewards page, which features tabbed navigation similar to the Modules page.
- 8 total bonuses, with a mix of positive and trade-offs (positive and negative combined)
- Available after 144 ticks
- Only one stratagem can be active at any time
Kingdom turns green to show others you have one active. (Planned for future)
- You can now spy on a kingdom to see which stratagem is active
Mine Gold has been rebalanced:
- Stronger in the early game
- Weaker in the late game
📖 Read the wiki article on Mine Gold
A 45/55 (off/def) cap has been introduced, which loosens as the game progresses.
📖 Full details here
Honor rewards have been significantly front-loaded.
📖 See the Honor section for full details.
- If your power is sabotaged, it will now drain starting from your max storage, rather than whatever your current power is, when your current power is above the new max.